DestinyPresentationNodeChildrenBlock class

As/if presentation nodes begin to host more entities as children, these lists will be added to. One list property exists per type of entity that can be treated as a child of this presentation node, and each holds the identifier of the entity and any associated information needed to display the UI for that entity (if anything)

Annotations
  • @JsonSerializable.new()

Properties

collectibles ↔ List<DestinyPresentationNodeCollectibleChildEntry>?
getter/setter pair
craftables ↔ List<DestinyPresentationNodeCraftableChildEntry>?
getter/setter pair
hashCode → int
The hash code for this object.
no setterinherited
metrics ↔ List<DestinyPresentationNodeMetricChildEntry>?
getter/setter pair
presentationNodes ↔ List<DestinyPresentationNodeChildEntry>?
getter/setter pair
records ↔ List<DestinyPresentationNodeRecordChildEntry>?
getter/setter pair
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

asyncToJson() → Future<Map<String, dynamic>>
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toJson() → Map<String, dynamic>
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited