DestinyProgressionDisplayPropertiesDefinition class

Annotations
  • @JsonSerializable.new()

Properties

description ↔ String?
getter/setter pair
displayUnitsName ↔ String?
When progressions show your "experience" gained, that bar has units (i.e. "Experience", "Bad Dudes Snuffed Out", whatever). This is the localized string for that unit of measurement.
getter/setter pair
hashCode → int
The hash code for this object.
no setterinherited
hasIcon ↔ bool?
getter/setter pair
highResIcon ↔ String?
If this item has a high-res icon (at least for now, many things won't), then the path to that icon will be here.
getter/setter pair
icon ↔ String?
Note that "icon" is sometimes misleading, and should be interpreted in the context of the entity. For instance, in Destiny 1 the DestinyRecordBookDefinition's icon was a big picture of a book. But usually, it will be a small square image that you can use as... well, an icon. They are currently represented as 96px x 96px images.
getter/setter pair
iconHash ↔ int?
getter/setter pair
iconSequences ↔ List<DestinyIconSequenceDefinition>?
getter/setter pair
name ↔ String?
getter/setter pair
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

asyncToJson() → Future<Map<String, dynamic>>
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toJson() → Map<String, dynamic>
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited