UiNode class

One node of the tree.

Constructors

UiNode({required String type, String? text, List<UiNode> children = const [], List<UiAction> actions = const [], String? stateKey, int? flex, double? gap, double? fontSize, bool bold = false, String? align, int? columns})
Creates a node.
const
UiNode.fromJson(Object? json)
Parses a node, rejecting unknown types.
factory

Properties

actions → List<UiAction>
What pressing this node does, for button.
final
align → String?
start, center or end.
final
bold → bool
Whether text renders bold.
final
children → List<UiNode>
Child nodes, for the layout types.
final
columns → int?
Column count, for grid.
final
flex → int?
Flex factor inside a row or column.
final
fontSize → double?
Font size, for text.
final
gap → double?
Spacing between children, for layout types.
final
hashCode → int
The hash code for this object.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
stateKey → String?
State key this node writes to, for textField.
final
text → String?
Literal text, or a template containing {{stateKey}} bindings.
final
type → String
One of the supported node types; see kSupportedNodeTypes.
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited

Constants

kSupportedNodeTypes → const Set<String>
Every type this renderer understands.