AppState class
PageState is the state of the tree
Constructors
- 
          AppState({required bool forPlay, Map<ID, CubitEntity Function()> cubits = const {}, Map<ID, CubitEntity> instantiatedCubits = const {}, Map<ID, MapPagesEntry> inEditorPages = const {}, Map<ID, Widget Function()> forPlayPages = const {}, Map<ID, String Function()> forPlayComponentsIDToName = const {}})
- 
          
            const
Properties
- 
  allCubits
  → List<CubitEntity> 
- 
  
  no setter
- 
  cubits
  → Map<ID, CubitEntity Function()> 
- 
  
  final
- forPlay → bool
- 
  
  final
- 
  forPlayComponentsIDToName
  → Map<ID, String Function()> 
- 
  
  final
- 
  forPlayPages
  → Map<ID, Widget Function()> 
- 
  
  final
- hashCode → int
- 
  The hash code for this object.
  no setterinherited
- 
  inEditorPages
  → Map<ID, MapPagesEntry> 
- 
  
  final
- 
  instantiatedCubits
  → Map<ID, CubitEntity> 
- 
  
  final
- 
  props
  → List<Object?> 
- 
  The list of properties that will be used to determine whether
two instances are equal.
  no setter
- runtimeType → Type
- 
  A representation of the runtime type of the object.
  no setterinherited
- stringify → bool?
- 
  If set to true, thetoStringmethod will be overridden to output this instance'sprops.no setterinherited
- 
  workflows
  → List<WorkflowEntity> 
- 
  
  final
Methods
- 
  addCubit(CubitEntity cubit) → AppState 
- 
  copyWith({bool? forPlay, Map< ID, CubitEntity Function()> ? cubits, Map<ID, CubitEntity> ? instantiatedCubits, Map<ID, MapPagesEntry> ? inEditorPages, Map<ID, Widget Function()> ? forPlayPages, Map<ID, String Function()> ? forPlayComponentsIDToName}) → AppState
- 
  getCubitByID(ID id) → CubitEntity 
- 
  noSuchMethod(Invocation invocation) → dynamic 
- 
  Invoked when a nonexistent method or property is accessed.
  inherited
- 
  toString() → String 
- 
  A string representation of this object.
  inherited
Operators
- 
  operator ==(Object other) → bool 
- 
  The equality operator.
  inherited