Triangle class
Defines a triangle by three points.
Constructors
- Triangle()
- Create a new, uninitialized triangle.
- Triangle.copy(Triangle other)
- 
          Create a triangle as a copy of other.
- Triangle.points(Vector3 point0, Vector3 point1, Vector3 point2)
- Create a triangle by three points.
Properties
- hashCode → int
- 
  The hash code for this object.
  no setterinherited
- point0 → Vector3
- 
  The first point of the triangle.
  no setter
- point1 → Vector3
- 
  The second point of the triangle.
  no setter
- point2 → Vector3
- 
  The third point of the triangle.
  no setter
- runtimeType → Type
- 
  A representation of the runtime type of the object.
  no setterinherited
Methods
- 
  copyFrom(Triangle other) → void 
- 
  Copy the triangle from otherinto this.
- 
  copyNormalInto(Vector3 normal) → void 
- 
  Copy the normal of this into normal.
- 
  noSuchMethod(Invocation invocation) → dynamic 
- 
  Invoked when a nonexistent method or property is accessed.
  inherited
- 
  toString() → String 
- 
  A string representation of this object.
  inherited
- 
  transform(Matrix4 t) → void 
- 
  Transform this by the transform t.
- 
  translate(Vector3 offset) → void 
- 
  Translate this by offset.
Operators
- 
  operator ==(Object other) → bool 
- 
  The equality operator.
  inherited