ActorEllipse class
- Inheritance
- 
    - Object
- ActorComponent
- ActorNode
- ActorProceduralPath
- ActorEllipse
 
- Implementers
Constructors
Properties
- 
  allClips
  → List<List< ActorClip> ?>
- 
  
  no setterinherited
- 
  allConstraints
  → List<ActorConstraint> 
- 
  
  no setterinherited
- artboard ↔ ActorArtboard
- 
  
  getter/setter pairinherited
- childOpacity → double
- 
  
  no setterinherited
- 
  children
  → List<ActorComponent> ?
- 
  
  no setterinherited
- 
  clips
  → List<ActorClip> ?
- 
  
  no setterinherited
- collapsedVisibility ↔ bool
- 
  
  getter/setter pairinherited
- 
  deformedPoints
  → List<PathPoint> 
- 
  
  no setterinherited
- 
  dependents
  ↔ List<ActorComponent> ?
- 
  
  getter/setter pairinherited
- dirtMask ↔ int
- 
  
  getter/setter pairinherited
- doesDraw → bool
- 
  
  no setter
- graphOrder ↔ int
- 
  
  getter/setter pairinherited
- hashCode → int
- 
  The hash code for this object.
  no setterinherited
- height ↔ double
- 
  
  getter/setter pairinherited
- idx ↔ int
- 
  
  getter/setter pairinherited
- isClosed → bool
- 
  
  no setter
- isPathInWorldSpace → bool
- 
  
  no setterinherited
- isRootPath → bool
- 
  
  no setterinherited
- layerEffect → ActorLayerEffectRenderer?
- 
  
  no setterinherited
- name → String
- 
  
  no setterinherited
- opacity ↔ double
- 
  
  getter/setter pairinherited
- parent ↔ ActorNode?
- 
  
  getter/setter pairinherited
- pathTransform → Mat2D
- 
  
  no setterinherited
- 
  points
  → List<PathPoint> 
- 
  
  no setteroverride
- radiusX → double
- 
  
  no setter
- radiusY → double
- 
  
  no setter
- renderCollapsed → bool
- 
  
  no setterinherited
- renderOpacity → double
- 
  
  no setterinherited
- rotation ↔ double
- 
  
  getter/setter pairinherited
- runtimeType → Type
- 
  A representation of the runtime type of the object.
  no setterinherited
- scaleX ↔ double
- 
  
  getter/setter pairinherited
- scaleY ↔ double
- 
  
  getter/setter pairinherited
- shape → ActorShape?
- 
  
  no setterinherited
- transform → Mat2D
- 
  
  no setterinherited
- translation ↔ Vec2D
- 
  
  getter/setter pairinherited
- width ↔ double
- 
  
  getter/setter pairinherited
- worldTransform ↔ Mat2D
- 
  
  getter/setter pairinherited
- worldTransformOverride ↔ Mat2D?
- 
  
  getter/setter pairinherited
- x ↔ double
- 
  
  getter/setter pairinherited
- y ↔ double
- 
  
  getter/setter pairinherited
Methods
- 
  addChild(ActorComponent component) → void 
- 
  
  inherited
- 
  addConstraint(ActorConstraint constraint) → bool 
- 
  
  inherited
- 
  addPeerConstraint(ActorConstraint constraint) → bool 
- 
  
  inherited
- 
  all(ComponentWalkCallback cb) → bool 
- 
  
  inherited
- 
  completeResolve() → void 
- 
  
  inherited
- 
  copyComponent(ActorComponent component, ActorArtboard resetArtboard) → void 
- 
  
  inherited
- 
  copyNode(ActorNode node, ActorArtboard resetArtboard) → void 
- 
  
  inherited
- 
  copyPath(ActorProceduralPath node, ActorArtboard resetArtboard) → void 
- 
  
  inherited
- 
  eachChildRecursive(ComponentWalkCallback cb) → bool 
- 
  
  inherited
- 
  findLayerEffect() → void 
- 
  
  inherited
- 
  getPathAABB() → AABB 
- 
  
  inherited
- 
  getPathOBB() → AABB 
- 
  
  inherited
- 
  getWorldTranslation(Vec2D vec) → Vec2D 
- 
  
  inherited
- 
  invalidateDrawable() → void 
- 
  
  inherited
- 
  invalidatePath() → void 
- 
  
  override
- 
  invalidateShape() → void 
- 
  
  inherited
- 
  makeInstance(ActorArtboard resetArtboard) → ActorComponent 
- 
  
  override
- 
  markTransformDirty() → void 
- 
  
  inherited
- 
  noSuchMethod(Invocation invocation) → dynamic 
- 
  Invoked when a nonexistent method or property is accessed.
  inherited
- 
  onDirty(int dirt) → void 
- 
  
  inherited
- 
  onParentChanged(ActorNode? from, ActorNode? to) → void 
- 
  
  inherited
- 
  removeChild(ActorComponent component) → void 
- 
  
  inherited
- 
  resolveComponentIndices(List< ActorComponent?> components) → void
- 
  
  inherited
- 
  toString() → String 
- 
  A string representation of this object.
  inherited
- 
  update(int dirt) → void 
- 
  
  inherited
- 
  updateShape() → void 
- 
  
  inherited
- 
  updateTransform() → void 
- 
  
  inherited
- 
  updateWorldTransform() → void 
- 
  
  inherited
Operators
- 
  operator ==(Object other) → bool 
- 
  The equality operator.
  inherited
Static Methods
- 
  read(ActorArtboard artboard, StreamReader reader, ActorEllipse component) → ActorEllipse 
- 
  
  override