ActorSkinnable class abstract

Implementers

Constructors

ActorSkinnable()

Properties

connectedBones → List<SkinnedBone>?
no setter
hashCode → int
The hash code for this object.
no setterinherited
isConnectedToBones → bool
no setter
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
skin ↔ ActorSkin?
getter/setter pair
worldTransformOverride ← Mat2D?
no getter

Methods

copySkinnable(ActorSkinnable node, ActorArtboard resetArtboard) → void
invalidateDrawable() → void
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
resolveSkinnable(List<ActorComponent?> components) → void
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited

Static Methods

read(ActorArtboard artboard, StreamReader reader, ActorSkinnable node) → ActorSkinnable