FlutstrapTable<T> class

Flutstrap Table

High-performance, customizable table with virtualization and responsive behavior.

Inheritance

Constructors

FlutstrapTable({Key? key, required List<FSTableColumn<T>> columns, required List<T> data, FSTableVariant variant = FSTableVariant.primary, FSTableSize size = FSTableSize.md, FSTableResponsive responsive = FSTableResponsive.scroll, bool striped = false, bool bordered = false, bool hover = true, bool condensed = false, String? emptyMessage, Widget? emptyWidget, void onRowTap(T item)?, void onRowDoubleTap(T item)?, Map<int, TableColumnWidth>? columnWidths, BorderRadiusGeometry? borderRadius, bool showHeader = true, Color? backgroundColor, Color? borderColor, double? horizontalSpacing, double? verticalSpacing, bool virtualized = true, double rowHeight = FSTableConfig.defaultRowHeight})
const

Properties

backgroundColor → Color?
final
borderColor → Color?
final
bordered → bool
final
borderRadius → BorderRadiusGeometry?
final
columns → List<FSTableColumn<T>>
final
columnWidths → Map<int, TableColumnWidth>?
final
condensed → bool
final
data → List<T>
final
emptyMessage → String?
final
emptyWidget → Widget?
final
hashCode → int
The hash code for this object.
no setterinherited
horizontalSpacing → double?
final
hover → bool
final
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
onRowDoubleTap → void Function(T item)?
final
onRowTap → void Function(T item)?
final
responsive → FSTableResponsive
final
rowHeight → double
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
showHeader → bool
final
size → FSTableSize
final
striped → bool
final
variant → FSTableVariant
final
verticalSpacing → double?
final
virtualized → bool
final

Methods

createElement() → StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → State<FlutstrapTable<T>>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited