FlutstrapTooltip class

Flutstrap Tooltip

A customizable tooltip with Bootstrap-inspired styling and animations.

Inheritance

Constructors

FlutstrapTooltip({Key? key, required String message, required Widget child, FSTooltipVariant variant = FSTooltipVariant.primary, FSTooltipPlacement placement = FSTooltipPlacement.top, Duration showDelay = const Duration(milliseconds: 100), Duration hideDelay = const Duration(milliseconds: 100), Duration animationDuration = const Duration(milliseconds: 200), bool showArrow = true, double maxWidth = 200.0, EdgeInsetsGeometry padding = const EdgeInsets.symmetric(horizontal: 8, vertical: 4), TextStyle? textStyle, Color? backgroundColor, BorderRadiusGeometry? borderRadius, void onShowError(Object error)?, void onHideError(Object error)?})
const

Properties

animationDuration → Duration
final
backgroundColor → Color?
final
borderRadius → BorderRadiusGeometry?
final
child → Widget
final
hashCode → int
The hash code for this object.
no setterinherited
hideDelay → Duration
final
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
maxWidth → double
final
message → String
final
onHideError → void Function(Object error)?
final
onShowError → void Function(Object error)?
final
padding → EdgeInsetsGeometry
final
placement → FSTooltipPlacement
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
showArrow → bool
final
showDelay → Duration
final
textStyle → TextStyle?
final
variant → FSTooltipVariant
final

Methods

createElement() → StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → State<FlutstrapTooltip>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited

Static Methods

buildWithErrorBoundary({Key? key, required String message, required Widget child, Widget? fallback, FSTooltipVariant variant = FSTooltipVariant.primary, FSTooltipPlacement placement = FSTooltipPlacement.top, Duration showDelay = const Duration(milliseconds: 100), Duration hideDelay = const Duration(milliseconds: 100), Duration animationDuration = const Duration(milliseconds: 200), bool showArrow = true, double maxWidth = 200.0, EdgeInsetsGeometry padding = const EdgeInsets.symmetric(horizontal: 8, vertical: 4), TextStyle? textStyle, Color? backgroundColor, BorderRadiusGeometry? borderRadius, void onShowError(Object error)?, void onHideError(Object error)?}) → Widget
Build tooltip with error boundary for graceful error handling