TouchMenu class

An AudioGameMenu which responds to touch.

Inheritance

Constructors

TouchMenu({required String title, required List<AudioGameMenuItem> menuItems, ErrorWidgetCallback error = ErrorScreen.withPositional, Sound? music, Sound? selectItemSound, Sound? activateItemSound, Duration? musicFadeInTime, Duration? musicFadeOutTime, bool canPop = false, GameShortcutsShortcut backShortcut = GameShortcutsShortcut.escape, GameShortcutsShortcut downShortcut = GameShortcutsShortcut.arrowDown, GameShortcutsShortcut upShortcut = GameShortcutsShortcut.arrowUp, GameShortcutsShortcut activateShortcut = GameShortcutsShortcut.enter, Key? key})
Create an instance.
const

Properties

activateItemSound → Sound?
The sound to play when activating an item in this menu.
final
activateShortcut → GameShortcutsShortcut
The shortcut to activate a menu item.
final
backShortcut → GameShortcutsShortcut
The shortcut for popping this menu.
final
canPop → bool
Allows the blocking of back gestures.
final
downShortcut → GameShortcutsShortcut
The shortcut to move down in the menu.
final
error → ErrorWidgetCallback
The function to call to show an error widget.
final
hashCode → int
The hash code for this object.
no setterinherited
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
The menu items in this menu.
final
music → Sound?
The music to play for this menu.
final
musicFadeInTime → Duration?
The fade in time for music.
final
musicFadeOutTime → Duration?
The fade out time for music.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
selectItemSound → Sound?
The sound to play when selecting an item in this menu.
final
title → String
The title of this menu.
final
upShortcut → GameShortcutsShortcut
The shortcut to move up in the menu.
final

Methods

createElement() → StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → TouchMenuState
Create state for this widget.
override
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited