CxButton class

Button Component

Button has two states that they are solid and fill. Set the value of type property.

Demo:

  CxButton(
     text: "Wechat",
     type: CxButtonType.fill,
     icon: Icons.wechat,
     color: Colors.green,
  )
Inheritance

Constructors

CxButton({Key? key, String? text, IconData? icon, CxButtonType? type = CxButtonType.solid, Color? color = const Color.fromARGB(255, 50, 73, 245), Color? textColor, Color? iconColor, double? radius = 20, EdgeInsetsGeometry? padding = const EdgeInsets.all(8), double? iconSize, double? textSize, bool shadow = true, double? width, double? height, bool disabled = false, void onTap()?})
const

Properties

color → Color?
button color. default is blue.
final
disabled → bool
the state of disabled. default false
final
hashCode → int
The hash code for this object.
no setterinherited
height → double?
button height.
final
icon → IconData?
icon data.
final
iconColor → Color?
the icon color. default is white.
final
iconSize → double?
icon size. default 16.
final
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
onTap → void Function()?
click event.
final
padding → EdgeInsetsGeometry?
button padding. default 8.
final
radius → double?
border radius. default 20.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
shadow → bool
whether to enable box shadow. default true.
final
text → String?
button label.
final
textColor → Color?
the label color. default is white.
final
textSize → double?
text size. default 12.
final
type → CxButtonType?
button type. fill and solid are the two states of the button.
final
width → double?
button width.
final

Methods

createElement() → StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → State<CxButton>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited