ContainedButton class

Inheritance

Constructors

ContainedButton({Key? key, WidgetStateProperty<Color?>? color, GBButtonGradient? gradient, Widget? child, EdgeInsets? padding, bool guessTextColor = true, double? minWidth, double? height, required void onPressed(), BorderRadius? borderRadius, bool busy = false, Color? busyColor, Duration? loadingDebounce, bool disabled = false})
const
ContainedButton.large({Widget? child, String? text, WidgetStateProperty<Color?>? color, GBButtonGradient? gradient, bool? uppercase, bool busy = false, Color? busyColor, required void onPressed(), Duration? loadingDebounce, BorderRadius? borderRadius, bool guessTextColor = true, EdgeInsets? padding, bool disabled = false, Key? key})
factory
ContainedButton.text(String text, {WidgetStateProperty<Color?>? color, GBButtonGradient? gradient, double? minWidth, double? height, bool? uppercase, bool busy = false, Color? busyColor, required void onPressed(), Duration? loadingDebounce, BorderRadius? borderRadius, bool guessTextColor = true, EdgeInsets? padding, bool disabled = false, Key? key})
factory

Properties

borderRadius → BorderRadius?
final
busy → bool
final
busyColor → Color?
final
child → Widget?
final
color → WidgetStateProperty<Color?>?
final
disabled → bool
final
gradient → GBButtonGradient?
Gradient applied to the button background. When set, takes priority over color.
final
guessTextColor → bool
final
hashCode → int
The hash code for this object.
no setterinherited
height → double?
final
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
loadingDebounce → Duration?
final
minWidth → double?
final
onPressed → void Function()
final
padding → EdgeInsets?
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

createElement() → StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → State<ContainedButton>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited

Static Methods

small({Widget? child, String? text, WidgetStateProperty<Color?>? color, GBButtonGradient? gradient, bool? uppercase, bool busy = false, Color? busyColor, required void onPressed(), Duration? loadingDebounce, BorderRadius? borderRadius, bool guessTextColor = true, EdgeInsets? padding, bool disabled = false, Key? key}) → dynamic