Input class

Inheritance
Implemented types

Constructors

Input({Key? key, required String name, bool? editable, required String label, bool visible = true, bool isPrimaryKey = false, bool obrigatorio = false, int? maxLines = 1, bool latext = false, String? valorinicial, dynamic onChanged(String)?, double? width, InputBorder? border, bool? filled, TextStyle? style, TextStyle? labelStyle, IconData? prefixIcon, bool obscureText = false, Color? fillColor, InputType inputType = InputType.text})

Properties

border → InputBorder?
final
controller → TextEditingController
final
editable → bool?
final
fillColor → Color?
final
filled → bool?
final
hashCode → int
The hash code for this object.
no setterinherited
inputType → InputType
final
isPrimaryKey → bool
final
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
label → String
final
labelStyle → TextStyle?
final
latext → bool
final
maxLines → int?
final
name → String
Key do map para pegar a informação da api
final
obrigatorio → bool
final
obscureText → bool
final
onChanged → dynamic Function(String)?
final
prefixIcon → IconData?
final
repository → LatexRepository
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
style → TextStyle?
final
valorinicial → String?
final
value → String
no setteroverride
viewLatex → ViewLatex
final
visible → bool
final
width → double?
final

Methods

clean() → void
override
createElement() → StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → State<Input>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
getValue() → Map<String, dynamic>
Retorna o map com a chave sendo o get Name
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
setValue(Map<String, dynamic> values) → void
Recebe um map e preencher o input. Pesquise o valor de acordo com a key do metood get name
override
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited
validar() → bool

Operators

operator ==(Object other) → bool
The equality operator.
inherited