FProgressMotion class
Motion-related properties for an indeterminate FProgress.
- Mixed-in types
- Available extensions
Constructors
- FProgressMotion({Duration period = const Duration(milliseconds: 1000), Duration interval = const Duration(milliseconds: 500), Curve curve = Curves.ease, double value = 0.4})
-
Creates a FProgressMotion.
const
Properties
- curve → Curve
-
The animation curve. Defaults to Curves.ease.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- interval → Duration
-
The interval between animations. Defaults to 500ms.
final
- period → Duration
-
The animation's period. Defaults to 1s.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- value → double
-
The percentage of the filled progress. Defaults to 0.4.
final
Methods
-
call(
Object? _) → FProgressMotion -
Returns itself.
inherited
-
copyWith(
{Duration? period, Duration? interval, Curve? curve, double? value}) → FProgressMotion -
Available on FProgressMotion, provided by the $FProgressMotionTransformations extension
Returns a copy of this FProgressMotion with the given properties replaced. -
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
lerp(
FProgressMotion other, double t) → FProgressMotion -
Available on FProgressMotion, provided by the $FProgressMotionTransformations extension
Linearly interpolate between this and another FProgressMotion using the given factort
. -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringShort(
) → String -
A brief description of this object, usually just the runtimeType and the
hashCode.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited