CLButton class

Inheritance
Available extensions

Constructors

CLButton({Key? key, Color? backgroundColor, required String text, required dynamic onTap(), required BuildContext context, required IconAlignment iconAlignment, IconData? iconData, bool needConfirmation = false, String? confirmationMessage, double? iconSize, double? width, TextStyle? textStyle, Color? iconColor, Widget? hugeIcon, bool isCompact = false, bool enabled = true, String? tooltip, bool? loading, String? semanticLabel, bool fullWidth = false, bool haptic = true, double? borderRadius, List<BoxShadow>? boxShadow, BoxBorder? border})
const
CLButton.danger({required String text, required dynamic onTap(), required BuildContext context, IconAlignment iconAlignment = IconAlignment.start, IconData? icon, double? iconSize, bool needConfirmation = false, String? confirmationMessage, double? width, TextStyle? textStyle, Color? iconColor, Widget? hugeIcon, bool isCompact = false, bool enabled = true, String? tooltip, bool? loading, String? semanticLabel, bool fullWidth = false, bool haptic = true, double? borderRadius, List<BoxShadow>? boxShadow, BoxBorder? border})
factory
CLButton.info({required String text, required dynamic onTap(), required BuildContext context, double? iconSize, IconAlignment iconAlignment = IconAlignment.start, IconData? icon, bool needConfirmation = false, String? confirmationMessage, double? width, TextStyle? textStyle, Color? iconColor, Widget? hugeIcon, bool isCompact = false, bool enabled = true, String? tooltip, bool? loading, String? semanticLabel, bool fullWidth = false, bool haptic = true, double? borderRadius, List<BoxShadow>? boxShadow, BoxBorder? border})
factory
CLButton.primary({required String text, required dynamic onTap(), required BuildContext context, IconAlignment iconAlignment = IconAlignment.start, IconData? icon, bool needConfirmation = false, String? confirmationMessage, double? iconSize, double? width, TextStyle? textStyle, Color? iconColor, Widget? hugeIcon, bool isCompact = false, bool enabled = true, String? tooltip, bool? loading, String? semanticLabel, bool fullWidth = false, bool haptic = true, double? borderRadius, List<BoxShadow>? boxShadow, BoxBorder? border})
factory
CLButton.secondary({required String text, required dynamic onTap(), required BuildContext context, IconAlignment iconAlignment = IconAlignment.start, IconData? icon, bool needConfirmation = false, String? confirmationMessage, double? iconSize, double? width, TextStyle? textStyle, Color? iconColor, Widget? hugeIcon, bool isCompact = false, bool enabled = true, String? tooltip, bool? loading, String? semanticLabel, bool fullWidth = false, bool haptic = true, double? borderRadius, List<BoxShadow>? boxShadow, BoxBorder? border})
factory
CLButton.success({required String text, required dynamic onTap(), required BuildContext context, IconAlignment iconAlignment = IconAlignment.start, IconData? icon, double? iconSize, bool needConfirmation = false, String? confirmationMessage, double? width, TextStyle? textStyle, Color? iconColor, Widget? hugeIcon, bool isCompact = false, bool enabled = true, String? tooltip, bool? loading, String? semanticLabel, bool fullWidth = false, bool haptic = true, double? borderRadius, List<BoxShadow>? boxShadow, BoxBorder? border})
factory
CLButton.warning({required String text, required dynamic onTap(), required BuildContext context, double? iconSize, IconAlignment iconAlignment = IconAlignment.start, IconData? icon, bool needConfirmation = false, String? confirmationMessage, double? width, TextStyle? textStyle, Color? iconColor, Widget? hugeIcon, bool isCompact = false, bool enabled = true, String? tooltip, bool? loading, String? semanticLabel, bool fullWidth = false, bool haptic = true, double? borderRadius, List<BoxShadow>? boxShadow, BoxBorder? border})
factory

Properties

backgroundColor → Color?
final
border → BoxBorder?
Bordo opzionale. Se null nessun bordo (focus ring a parte).
final
borderRadius → double?
Override del raggio di angolo. Se null usa theme.radiusControl (12).
final
boxShadow → List<BoxShadow>?
Ombra esterna opzionale. Se null il bottone resta piatto (default DS).
final
confirmationMessage → String?
final
context → BuildContext
final
enabled → bool
Se false, disabilita input e applica opacità ridotta.
final
fullWidth → bool
Espande il bottone alla larghezza disponibile del parent (zucchero per width: double.infinity).
final
haptic → bool
Se true (default), emette un HapticFeedback.selectionClick() al press (iOS/Android).
final
hashCode → int
The hash code for this object.
no setterinherited
hugeIcon → Widget?
final
iconAlignment → IconAlignment
final
iconColor → Color?
final
iconData → IconData?
final
iconSize → double?
final
isCompact → bool
final
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
loading → bool?
Override esterno dello stato di loading. Se null, usa lo stato interno del mixin async.
final
needConfirmation → bool
final
onTap → dynamic Function()
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
semanticLabel → String?
Label semantica per screen reader.
final
text → String
final
textStyle → TextStyle?
final
tooltip → String?
Tooltip mostrato al hover/long-press. Utile soprattutto per icon-only.
final
width → double?
final

Methods

animateOnActionTrigger(AnimationInfo animationInfo, {bool hasBeenTriggered = false}) → Widget

Available on Widget, provided by the AnimatedWidgetExtension extension

animateOnPageLoad(AnimationInfo animationInfo) → Widget

Available on Widget, provided by the AnimatedWidgetExtension extension

createElement() → StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → State<CLButton>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited