GFRadioListTile<T>  class 
 
- Inheritance
 - 
    
- Object
 - DiagnosticableTree
 - Widget
 - StatelessWidget
 - GFRadioListTile
 
 
Constructors
- GFRadioListTile({Key? key, required T value, required T groupValue, required ValueChanged? onChanged, double size = GFSize.SMALL, GFRadioType type = GFRadioType.basic, Color radioColor = GFColors.SUCCESS, Color activeBgColor = GFColors.WHITE, Color inactiveBgColor = GFColors.WHITE, Color activeBorderColor = GFColors.DARK, Color inactiveBorderColor = GFColors.DARK, GFPosition position = GFPosition.end, Widget activeIcon = const Icon(Icons.check, size: 20, color: GFColors.DARK), Widget? inactiveIcon, Color customBgColor = GFColors.SUCCESS, bool autofocus = false, FocusNode? focusNode, bool toggleable = false, String? titleText, String? subTitleText, Color? color, Widget? avatar, Widget? title, Widget? subTitle, Widget? description, Widget? icon, EdgeInsets padding = const EdgeInsets.all(8), EdgeInsets margin = const EdgeInsets.symmetric(vertical: 8, horizontal: 16), bool enabled = true, GestureTapCallback? onTap, GestureLongPressCallback? onLongPress, bool selected = false, Color? focusColor, Color? hoverColor})
 - 
          GFRadioListTile is a list title of with GFRadio in it.
            const
 
Properties
- activeBgColor → Color
 - 
  type of Color used to change the backgroundColor of the active checkbox
  final
 - activeBorderColor → Color
 - 
  type of Color used to change the border color of the active checkbox
  final
 - activeIcon → Widget
 - 
  type of Widget used to change the  checkbox's active icon
  final
 - autofocus → bool
 - 
  on true state this widget will be selected as the initial focus
when no other node in its scope is currently focused
  final
 - avatar → Widget?
 - 
  If position is start Checkbox will come instead of avatar, type of Widget or GFAvatar used to create rounded user profile
  final
 - checked → bool
 - 
  Whether this radio button is checked. To control this value, set value and groupValue appropriately.
  no setter
 - color → Color?
 - 
  The GFListTile's background color. Can be given Color or GFColors
  final
 - customBgColor → Color
 - 
  type of Color used to change the background color of the custom active  checkbox only
  final
 - description → Widget?
 - 
  The description to display inside the GFListTile. see Text
  final
 - enabled → bool
 - 
  Whether this list tile is interactive.
  final
 - focusColor → Color?
 - 
  The color for the tile's Material when it has the input focus.
  final
 - focusNode → FocusNode?
 - 
  an optional focus node to use as the focus node for this widget.
  final
 - groupValue → T
 - 
  The currently selected value for a group of radio buttons. Radio button is considered selected if its value matches the groupValue.
  final
 - hashCode → int
 - 
  The hash code for this object.
  no setterinherited
 - hoverColor → Color?
 - 
  The color for the tile's Material when a pointer is hovering over it.
  final
 - icon → Widget?
 - 
  If position is end Checkbox will come instead of icon, The icon to display inside the GFListTile. see Icon
  final
 - inactiveBgColor → Color
 - 
  type of Color used to change the backgroundColor of the inactive checkbox
  final
 - inactiveBorderColor → Color
 - 
  type of Color used to change the border color of the inactive checkbox
  final
 - inactiveIcon → Widget?
 - 
  type of Widget used to change the  checkbox's inactive icon
  final
 - key → Key?
 - 
  Controls how one widget replaces another widget in the tree.
  finalinherited
 - margin → EdgeInsets
 - 
  defines the margin of GFListTile
  final
 - onChanged → ValueChanged?
 - 
  Called when the user checks or unchecks the checkbox.
  final
 - onLongPress → GestureLongPressCallback?
 - 
  Called when the user long-presses on this list tile.
  final
 - onTap → GestureTapCallback?
 - 
  Called when the user taps this list tile.
  final
 - padding → EdgeInsets
 - 
  defines the padding of GFListTile
  final
 - position → GFPosition
 - 
  Position allows user to set position of GFCheckbox based on given GFPosition
  final
 - radioColor → Color
 - 
  type pf Color used to change the checkcolor when the checkbox is active
  final
 - runtimeType → Type
 - 
  A representation of the runtime type of the object.
  no setterinherited
 - selected → bool
 - 
  If this tile is also enabled then icons and text are rendered with the same color.
  final
 - size → double
 - 
  type of double which is GFSize ie, small, medium and large and can use any double value
  final
 - subTitle → Widget?
 - 
  The subTitle to display inside the GFListTile. see Text
  final
 - subTitleText → String?
 - 
  type of String used to pass text, alternative to subTitle property and gets higher priority than subTitle
  final
 - title → Widget?
 - 
  The title to display inside the GFListTile. see Text
  final
 - titleText → String?
 - 
  type of String used to pass text, alternative to title property and gets higher priority than title
  final
 - toggleable → bool
 - 
  sets the radio value
  final
 - type → GFRadioType
 - 
  type of GFRadioType which is of four type is basic, sqaure, circular and custom
  final
 - value → T
 - 
  The value represented by this radio button.
  final
 
Methods
- 
  build(
BuildContext context) → Widget  - 
  Describes the part of the user interface represented by this widget.
  override
 - 
  createElement(
) → StatelessElement  - 
  Creates a StatelessElement to manage this widget's location in the tree.
  inherited
 - 
  debugDescribeChildren(
) → List< DiagnosticsNode>  - 
  Returns a list of DiagnosticsNode objects describing this node's
children.
  inherited
 - 
  debugFillProperties(
DiagnosticPropertiesBuilder properties) → void  - 
  Add additional properties associated with the node.
  inherited
 - 
  noSuchMethod(
Invocation invocation) → dynamic  - 
  Invoked when a nonexistent method or property is accessed.
  inherited
 - 
  toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode  - 
  Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
  inherited
 - 
  toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String  - 
  A string representation of this object.
  inherited
 - 
  toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String  - 
  Returns a string representation of this node and its descendants.
  inherited
 - 
  toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String  - 
  Returns a one-line detailed description of the object.
  inherited
 - 
  toStringShort(
) → String  - 
  A short, textual description of this widget.
  inherited
 
Operators
- 
  operator ==(
Object other) → bool  - 
  The equality operator.
  inherited