FutureButton<T> class

A StatefulWidget that handles any Future requests and displays different states (idle, loading, success, error) for a button. This is the parent/generic class that can handle any type of Future operation.

Inheritance
Implementers

Constructors

FutureButton({Key? key, required Future<T> requestFunction(), required void onSuccess(T response), bool isReady() = _defaultIsReady, bool responseValidator(T response)?, Widget? successWidget, Widget? loadingWidget, Widget? errorWidget, Widget? idleNotReadyWidget, required Widget idleWidget(ButtonStyle style), required ButtonStyle buttonStyle})
Creates an instance of FutureButton.
const

Properties

buttonStyle ButtonStyle
Style for the button.
final
errorWidget Widget?
Widget to show when an error occurs.
final
hashCode int
The hash code for this object.
no setterinherited
idleNotReadyWidget Widget?
Widget to show when not ready.
final
idleWidget Widget Function(ButtonStyle style)
Initial widget before any action (idle state).
final
isReady bool Function()
Function to check if the button is ready to be pressed.
final
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
loadingWidget Widget?
Widget to show while loading.
final
onSuccess → void Function(T response)
Callback for when the request is successful.
final
requestFunction Future<T> Function()
Function to make the Future request.
final
responseValidator bool Function(T response)?
Function to validate the response (optional).
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
successWidget Widget?
Widget to show on success.
final

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() State<FutureButton<T>>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited