AssetLoaderInterface class abstract
Abstract interface for asset bundling operations.
This interface defines the contract for loading assets from packages, providing a consistent API for different bundler implementations.
Implementations should handle:
- Loading assets from package resources
- Caching for performance optimization
- Error handling with appropriate exceptions
- Package resolution across different deployment scenarios
- Implementers
Constructors
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- packageName → String
-
Gets the configured package name.
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
clearCache(
) → void - Clears the internal cache.
-
exists(
String relativePath) → Future< bool> - Checks if an asset exists without loading it.
-
getPackageRoot(
) → Future< String?> - Gets the package root path for debugging purposes.
-
load(
String relativePath) → Future< String> - Loads an asset from the configured package as a string.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited