DelayNode class

The interface represents a delay-line; an AudioNode audio-processing module that causes a delay between the arrival of an input data and its propagation to the output. A always has exactly one input and one output, both with the same amount of channels.

When creating a graph that has a cycle, it is mandatory to have at least one in the cycle, or the nodes taking part in the cycle will be muted.

EventTarget

AudioNode

DelayNode

Number of inputs 1

Number of outputs 1

Channel count mode "max"

Channel count 2 (not used in the default count mode)

Channel interpretation "speakers"

Implemented types
Available extensions
Annotations
  • @JS.new()
  • @staticInterop

Constructors

DelayNode(BaseAudioContext context, [DelayOptions? options])
factory

Properties

channelCount ↔ int

Available on AudioNode, provided by the PropsAudioNode extension

getter/setter pair
channelCountMode ↔ ChannelCountMode

Available on AudioNode, provided by the PropsAudioNode extension

getter/setter pair
channelInterpretation ↔ ChannelInterpretation

Available on AudioNode, provided by the PropsAudioNode extension

getter/setter pair
context → BaseAudioContext

Available on AudioNode, provided by the PropsAudioNode extension

no setter
delayTime → AudioParam

Available on DelayNode, provided by the PropsDelayNode extension

no setter
hashCode → int
The hash code for this object.
no setterinherited
numberOfInputs → int

Available on AudioNode, provided by the PropsAudioNode extension

no setter
numberOfOutputs → int

Available on AudioNode, provided by the PropsAudioNode extension

no setter
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

addEventListener(String type, EventListener? callback, [dynamic options]) → void

Available on EventTarget, provided by the PropsEventTarget extension

connect(AudioNode destinationNode, [int? output = 0, int? input = 0]) → AudioNode

Available on AudioNode, provided by the PropsAudioNode extension

disconnect([AudioNode? destinationNode, int? output, int? input]) → void

Available on AudioNode, provided by the PropsAudioNode extension

dispatchEvent(Event event) → bool

Available on EventTarget, provided by the PropsEventTarget extension

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
removeEventListener(String type, EventListener? callback, [dynamic options]) → void

Available on EventTarget, provided by the PropsEventTarget extension

toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited