WebGLRenderingContextBase class

Implementers
Available extensions
Annotations
  • @JS.new()
  • @staticInterop

Constructors

WebGLRenderingContextBase()
factory

Properties

canvas → dynamic

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

no setter
drawingBufferColorSpace ↔ PredefinedColorSpace

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

getter/setter pair
drawingBufferHeight → int

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

no setter
drawingBufferWidth → int

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

no setter
hashCode → int
The hash code for this object.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
unpackColorSpace ↔ PredefinedColorSpace

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

getter/setter pair

Methods

activeTexture(int texture) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

attachShader(WebGLProgram program, WebGLShader shader) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

bindAttribLocation(WebGLProgram program, int index, String name) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

bindBuffer(int target, WebGLBuffer? buffer) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

bindFramebuffer(int target, WebGLFramebuffer? framebuffer) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

bindRenderbuffer(int target, WebGLRenderbuffer? renderbuffer) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

bindTexture(int target, WebGLTexture? texture) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

blendColor(dynamic red, dynamic green, dynamic blue, dynamic alpha) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

blendEquation(int mode) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

blendEquationSeparate(int modeRGB, int modeAlpha) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

blendFunc(int sfactor, int dfactor) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

blendFuncSeparate(int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

checkFramebufferStatus(int target) → int

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

clear(int mask) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

clearColor(dynamic red, dynamic green, dynamic blue, dynamic alpha) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

clearDepth(dynamic depth) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

clearStencil(int s) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

colorMask(bool red, bool green, bool blue, bool alpha) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

compileShader(WebGLShader shader) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

copyTexImage2D(int target, int level, int internalformat, int x, int y, int width, int height, int border) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

copyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

createBuffer() → WebGLBuffer?

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

createFramebuffer() → WebGLFramebuffer?

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

createProgram() → WebGLProgram?

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

createRenderbuffer() → WebGLRenderbuffer?

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

createShader(int type) → WebGLShader?

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

createTexture() → WebGLTexture?

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

cullFace(int mode) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

deleteBuffer(WebGLBuffer? buffer) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

deleteFramebuffer(WebGLFramebuffer? framebuffer) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

deleteProgram(WebGLProgram? program) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

deleteRenderbuffer(WebGLRenderbuffer? renderbuffer) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

deleteShader(WebGLShader? shader) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

deleteTexture(WebGLTexture? texture) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

depthFunc(int func) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

depthMask(bool flag) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

depthRange(dynamic zNear, dynamic zFar) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

detachShader(WebGLProgram program, WebGLShader shader) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

disable(int cap) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

disableVertexAttribArray(int index) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

drawArrays(int mode, int first, int count) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

drawElements(int mode, int count, int type, int offset) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

enable(int cap) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

enableVertexAttribArray(int index) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

finish() → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

flush() → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

framebufferRenderbuffer(int target, int attachment, int renderbuffertarget, WebGLRenderbuffer? renderbuffer) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

framebufferTexture2D(int target, int attachment, int textarget, WebGLTexture? texture, int level) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

frontFace(int mode) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

generateMipmap(int target) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

getActiveAttrib(WebGLProgram program, int index) → WebGLActiveInfo?

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

getActiveUniform(WebGLProgram program, int index) → WebGLActiveInfo?

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

getAttachedShaders(WebGLProgram program) → Iterable<WebGLShader>

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

getAttribLocation(WebGLProgram program, String name) → int

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

getBufferParameter(int target, int pname) → dynamic

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

getContextAttributes() → WebGLContextAttributes?

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

getError() → int

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

getExtension(String name) → dynamic

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

getFramebufferAttachmentParameter(int target, int attachment, int pname) → dynamic

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

getParameter(int pname) → dynamic

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

getProgramInfoLog(WebGLProgram program) → String?

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

getProgramParameter(WebGLProgram program, int pname) → dynamic

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

getRenderbufferParameter(int target, int pname) → dynamic

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

getShaderInfoLog(WebGLShader shader) → String?

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

getShaderParameter(WebGLShader shader, int pname) → dynamic

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

getShaderPrecisionFormat(int shadertype, int precisiontype) → WebGLShaderPrecisionFormat?

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

getShaderSource(WebGLShader shader) → String?

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

getSupportedExtensions() → Iterable<String>

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

getTexParameter(int target, int pname) → dynamic

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

getUniform(WebGLProgram program, WebGLUniformLocation location) → dynamic

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

getUniformLocation(WebGLProgram program, String name) → WebGLUniformLocation?

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

getVertexAttrib(int index, int pname) → dynamic

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

getVertexAttribOffset(int index, int pname) → int

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

hint(int target, int mode) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

isBuffer(WebGLBuffer? buffer) → bool

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

isContextLost() → bool

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

isEnabled(int cap) → bool

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

isFramebuffer(WebGLFramebuffer? framebuffer) → bool

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

isProgram(WebGLProgram? program) → bool

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

isRenderbuffer(WebGLRenderbuffer? renderbuffer) → bool

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

isShader(WebGLShader? shader) → bool

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

isTexture(WebGLTexture? texture) → bool

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

lineWidth(dynamic width) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

linkProgram(WebGLProgram program) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

makeXRCompatible() → Future<void>

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
pixelStorei(int pname, int param) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

polygonOffset(dynamic factor, dynamic units) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

renderbufferStorage(int target, int internalformat, int width, int height) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

sampleCoverage(dynamic value, bool invert) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

scissor(int x, int y, int width, int height) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

shaderSource(WebGLShader shader, String source) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

stencilFunc(int func, int ref, int mask) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

stencilFuncSeparate(int face, int func, int ref, int mask) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

stencilMask(int mask) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

stencilMaskSeparate(int face, int mask) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

stencilOp(int fail, int zfail, int zpass) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

stencilOpSeparate(int face, int fail, int zfail, int zpass) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

texParameterf(int target, int pname, dynamic param) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

texParameteri(int target, int pname, int param) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

toString() → String
A string representation of this object.
inherited
uniform1f(WebGLUniformLocation? location, dynamic x) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

uniform1i(WebGLUniformLocation? location, int x) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

uniform2f(WebGLUniformLocation? location, dynamic x, dynamic y) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

uniform2i(WebGLUniformLocation? location, int x, int y) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

uniform3f(WebGLUniformLocation? location, dynamic x, dynamic y, dynamic z) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

uniform3i(WebGLUniformLocation? location, int x, int y, int z) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

uniform4f(WebGLUniformLocation? location, dynamic x, dynamic y, dynamic z, dynamic w) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

uniform4i(WebGLUniformLocation? location, int x, int y, int z, int w) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

useProgram(WebGLProgram? program) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

validateProgram(WebGLProgram program) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

vertexAttrib1f(int index, dynamic x) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

vertexAttrib1fv(int index, dynamic values) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

vertexAttrib2f(int index, dynamic x, dynamic y) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

vertexAttrib2fv(int index, dynamic values) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

vertexAttrib3f(int index, dynamic x, dynamic y, dynamic z) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

vertexAttrib3fv(int index, dynamic values) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

vertexAttrib4f(int index, dynamic x, dynamic y, dynamic z, dynamic w) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

vertexAttrib4fv(int index, dynamic values) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

vertexAttribPointer(int index, int size, int type, bool normalized, int stride, int offset) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

viewport(int x, int y, int width, int height) → void

Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension

Operators

operator ==(Object other) → bool
The equality operator.
inherited

Static Properties

activeAttributes → int
no setter
activeTexture → int
no setter
activeUniforms → int
no setter
aliasedLineWidthRange → int
no setter
aliasedPointSizeRange → int
no setter
alpha → int
no setter
alphaBits → int
no setter
always → int
no setter
arrayBuffer → int
no setter
arrayBufferBinding → int
no setter
attachedShaders → int
no setter
back → int
no setter
blend → int
no setter
blendColor → int
no setter
blendDstAlpha → int
no setter
blendDstRgb → int
no setter
blendEquation → int
no setter
blendEquationAlpha → int
no setter
blendEquationRgb → int
no setter
blendSrcAlpha → int
no setter
blendSrcRgb → int
no setter
blueBits → int
no setter
bool → int
no setter
boolVec2 → int
no setter
boolVec3 → int
no setter
boolVec4 → int
no setter
browserDefaultWebgl → int
no setter
bufferSize → int
no setter
bufferUsage → int
no setter
byte → int
no setter
ccw → int
no setter
clampToEdge → int
no setter
colorAttachment0 → int
no setter
colorBufferBit → int
no setter
colorClearValue → int
no setter
colorWritemask → int
no setter
compileStatus → int
no setter
compressedTextureFormats → int
no setter
constantAlpha → int
no setter
constantColor → int
no setter
contextLostWebgl → int
no setter
cullFace → int
no setter
cullFaceMode → int
no setter
currentProgram → int
no setter
currentVertexAttrib → int
no setter
cw → int
no setter
decr → int
no setter
decrWrap → int
no setter
deleteStatus → int
no setter
depthAttachment → int
no setter
depthBits → int
no setter
depthBufferBit → int
no setter
depthClearValue → int
no setter
depthComponent → int
no setter
depthComponent16 → int
no setter
depthFunc → int
no setter
depthRange → int
no setter
depthStencil → int
no setter
depthStencilAttachment → int
no setter
depthTest → int
no setter
depthWritemask → int
no setter
dither → int
no setter
dontCare → int
no setter
dstAlpha → int
no setter
dstColor → int
no setter
dynamicDraw → int
no setter
elementArrayBuffer → int
no setter
elementArrayBufferBinding → int
no setter
equal → int
no setter
fastest → int
no setter
float → int
no setter
floatMat2 → int
no setter
floatMat3 → int
no setter
floatMat4 → int
no setter
floatVec2 → int
no setter
floatVec3 → int
no setter
floatVec4 → int
no setter
fragmentShader → int
no setter
framebuffer → int
no setter
framebufferAttachmentObjectName → int
no setter
framebufferAttachmentObjectType → int
no setter
framebufferAttachmentTextureCubeMapFace → int
no setter
framebufferAttachmentTextureLevel → int
no setter
framebufferBinding → int
no setter
framebufferComplete → int
no setter
framebufferIncompleteAttachment → int
no setter
framebufferIncompleteDimensions → int
no setter
framebufferIncompleteMissingAttachment → int
no setter
framebufferUnsupported → int
no setter
front → int
no setter
frontAndBack → int
no setter
frontFace → int
no setter
funcAdd → int
no setter
funcReverseSubtract → int
no setter
funcSubtract → int
no setter
generateMipmapHint → int
no setter
gequal → int
no setter
greater → int
no setter
greenBits → int
no setter
highFloat → int
no setter
highInt → int
no setter
implementationColorReadFormat → int
no setter
implementationColorReadType → int
no setter
incr → int
no setter
incrWrap → int
no setter
intVec2 → int
no setter
intVec3 → int
no setter
intVec4 → int
no setter
invalidEnum → int
no setter
invalidFramebufferOperation → int
no setter
invalidOperation → int
no setter
invalidValue → int
no setter
invert → int
no setter
keep → int
no setter
lequal → int
no setter
less → int
no setter
linear → int
no setter
linearMipmapLinear → int
no setter
linearMipmapNearest → int
no setter
lineLoop → int
no setter
lines → int
no setter
lineStrip → int
no setter
lineWidth → int
no setter
linkStatus → int
no setter
lowFloat → int
no setter
lowInt → int
no setter
luminance → int
no setter
luminanceAlpha → int
no setter
maxCombinedTextureImageUnits → int
no setter
maxCubeMapTextureSize → int
no setter
maxFragmentUniformVectors → int
no setter
maxRenderbufferSize → int
no setter
maxTextureImageUnits → int
no setter
maxTextureSize → int
no setter
maxVaryingVectors → int
no setter
maxVertexAttribs → int
no setter
maxVertexTextureImageUnits → int
no setter
maxVertexUniformVectors → int
no setter
maxViewportDims → int
no setter
mediumFloat → int
no setter
mediumInt → int
no setter
mInt → int
no setter
mirroredRepeat → int
no setter
nearest → int
no setter
nearestMipmapLinear → int
no setter
nearestMipmapNearest → int
no setter
never → int
no setter
nicest → int
no setter
noError → int
no setter
none → int
no setter
notequal → int
no setter
one → int
no setter
oneMinusConstantAlpha → int
no setter
oneMinusConstantColor → int
no setter
oneMinusDstAlpha → int
no setter
oneMinusDstColor → int
no setter
oneMinusSrcAlpha → int
no setter
oneMinusSrcColor → int
no setter
outOfMemory → int
no setter
packAlignment → int
no setter
points → int
no setter
polygonOffsetFactor → int
no setter
polygonOffsetFill → int
no setter
polygonOffsetUnits → int
no setter
redBits → int
no setter
renderbuffer → int
no setter
renderbufferAlphaSize → int
no setter
renderbufferBinding → int
no setter
renderbufferBlueSize → int
no setter
renderbufferDepthSize → int
no setter
renderbufferGreenSize → int
no setter
renderbufferHeight → int
no setter
renderbufferInternalFormat → int
no setter
renderbufferRedSize → int
no setter
renderbufferStencilSize → int
no setter
renderbufferWidth → int
no setter
renderer → int
no setter
repeat → int
no setter
replace → int
no setter
rgb → int
no setter
rgb565 → int
no setter
rgb5A1 → int
no setter
rgba → int
no setter
rgba4 → int
no setter
sampleAlphaToCoverage → int
no setter
sampleBuffers → int
no setter
sampleCoverage → int
no setter
sampleCoverageInvert → int
no setter
sampleCoverageValue → int
no setter
sampler2d → int
no setter
samplerCube → int
no setter
samples → int
no setter
scissorBox → int
no setter
scissorTest → int
no setter
shaderType → int
no setter
shadingLanguageVersion → int
no setter
short → int
no setter
srcAlpha → int
no setter
srcAlphaSaturate → int
no setter
srcColor → int
no setter
staticDraw → int
no setter
stencilAttachment → int
no setter
stencilBackFail → int
no setter
stencilBackFunc → int
no setter
stencilBackPassDepthFail → int
no setter
stencilBackPassDepthPass → int
no setter
stencilBackRef → int
no setter
stencilBackValueMask → int
no setter
stencilBackWritemask → int
no setter
stencilBits → int
no setter
stencilBufferBit → int
no setter
stencilClearValue → int
no setter
stencilFail → int
no setter
stencilFunc → int
no setter
stencilIndex8 → int
no setter
stencilPassDepthFail → int
no setter
stencilPassDepthPass → int
no setter
stencilRef → int
no setter
stencilTest → int
no setter
stencilValueMask → int
no setter
stencilWritemask → int
no setter
streamDraw → int
no setter
subpixelBits → int
no setter
texture → int
no setter
texture0 → int
no setter
texture1 → int
no setter
texture10 → int
no setter
texture11 → int
no setter
texture12 → int
no setter
texture13 → int
no setter
texture14 → int
no setter
texture15 → int
no setter
texture16 → int
no setter
texture17 → int
no setter
texture18 → int
no setter
texture19 → int
no setter
texture2 → int
no setter
texture20 → int
no setter
texture21 → int
no setter
texture22 → int
no setter
texture23 → int
no setter
texture24 → int
no setter
texture25 → int
no setter
texture26 → int
no setter
texture27 → int
no setter
texture28 → int
no setter
texture29 → int
no setter
texture2d → int
no setter
texture3 → int
no setter
texture30 → int
no setter
texture31 → int
no setter
texture4 → int
no setter
texture5 → int
no setter
texture6 → int
no setter
texture7 → int
no setter
texture8 → int
no setter
texture9 → int
no setter
textureBinding2d → int
no setter
textureBindingCubeMap → int
no setter
textureCubeMap → int
no setter
textureCubeMapNegativeX → int
no setter
textureCubeMapNegativeY → int
no setter
textureCubeMapNegativeZ → int
no setter
textureCubeMapPositiveX → int
no setter
textureCubeMapPositiveY → int
no setter
textureCubeMapPositiveZ → int
no setter
textureMagFilter → int
no setter
textureMinFilter → int
no setter
textureWrapS → int
no setter
textureWrapT → int
no setter
triangleFan → int
no setter
triangles → int
no setter
triangleStrip → int
no setter
unpackAlignment → int
no setter
unpackColorspaceConversionWebgl → int
no setter
unpackFlipYWebgl → int
no setter
unpackPremultiplyAlphaWebgl → int
no setter
unsignedByte → int
no setter
unsignedInt → int
no setter
unsignedShort → int
no setter
unsignedShort4444 → int
no setter
unsignedShort5551 → int
no setter
unsignedShort565 → int
no setter
validateStatus → int
no setter
vendor → int
no setter
version → int
no setter
vertexAttribArrayBufferBinding → int
no setter
vertexAttribArrayEnabled → int
no setter
vertexAttribArrayNormalized → int
no setter
vertexAttribArrayPointer → int
no setter
vertexAttribArraySize → int
no setter
vertexAttribArrayStride → int
no setter
vertexAttribArrayType → int
no setter
vertexShader → int
no setter
viewport → int
no setter
zero → int
no setter