CircleLayer class Layers
A Point layer.
Constructors
-
CircleLayer({required List<
Point> points, int radius = 5, Color color = const Color(0xFF000000), double blur = 0, int strokeWidth = 0, Color strokeColor = const Color(0xFF000000)}) -
Create a new CircleLayer instance.
const
Properties
- blur → double
-
Amount to blur the circle. 1 blurs the circle such that only the
centerpoint is full opacity.
final
- color → Color
-
The color of the circle. Defaults to black.
final
- hashCode → int
-
The hash code for this object.
no setteroverride
-
list
→ List<
Point> -
The List of layers.
finalinherited
- opacity → double
-
The opacity at which the circle will be drawn.
no setter
- radius → int
-
Circle radius in pixels. Defaults to 5px.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- strokeColor → Color
-
The outline color
final
- strokeOpacity → double
-
The opacity of the circle's stroke.
no setter
- strokeWidth → int
-
The outline width
final
Methods
-
createStyleLayer(
int index) → StyleLayer -
Add the annotation layer to the map.
override
-
getLayerId(
int index) → String -
Get a unique layer id.
inherited
-
getLayout(
) → Map< String, Object> -
Build the layout properties.
override
-
getPaint(
) → Map< String, Object> -
Build the paint properties.
override
-
getSourceId(
int index) → String -
Get a unique source id.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
override