Node<E> class
The main class that contains the data, position, and wether to show subnodes or not.
Properties
- data ↔ E
-
The data that the node containsm such as the id, to, title, etc.
This is the data that you provide in the items list and you can use to build the node
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- hideNodes ↔ bool
-
Whether to show the subnodes or not
getter/setter pair
- position ↔ Offset
-
The position of the node in the graph
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
distance(
Node node) → Offset - The distance between this node and an input node
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited