AnimatedButton class

Inheritance

Constructors

AnimatedButton({Key? key, required String text, required VoidCallback onPress, TransitionType transitionType = TransitionType.LEFT_TO_RIGHT, TextStyle textStyle = const TextStyle(color: Colors.white, fontSize: 20), Color selectedTextColor = Colors.blue, Color selectedBackgroundColor = Colors.white, Color backgroundColor = Colors.white60, bool isReverse = false, int textMaxLine = 1, TextOverflow textOverflow = TextOverflow.clip, AlignmentGeometry textAlignment = Alignment.center, double height = 50, double width = double.infinity, Duration animationDuration = const Duration(milliseconds: 500), bool enable = true, ValueChanged<bool>? onChanges, Color borderColor = Colors.transparent, double borderRadius = 0, double borderWidth = 0, Gradient? gradient, Gradient? selectedGradientColor, bool isSelected = false, String selectedText = ''})
const
AnimatedButton.strip({Key? key, required String text, required VoidCallback onPress, bool isReverse = false, double height = 50, double width = double.infinity, StripTransitionType stripTransitionType = StripTransitionType.LEFT_TO_RIGHT, TextStyle textStyle = const TextStyle(color: Colors.white, fontSize: 20), Color selectedTextColor = Colors.blue, Color selectedBackgroundColor = Colors.white, int textMaxLine = 1, TextOverflow textOverflow = TextOverflow.clip, AlignmentGeometry textAlignment = Alignment.center, Duration animationDuration = const Duration(milliseconds: 500), Color backgroundColor = Colors.white60, Color stripColor = Colors.white, double stripSize = 6, bool enable = true, ValueChanged<bool>? onChanges, Gradient? gradient, Gradient? selectedGradientColor, bool isSelected = false, String selectedText = ''})
const

Properties

animationDuration → Duration
Duration animation duration on button By default it is 500 ms
final
backgroundColor → Color
Color button background colour which displaying when the user deselect button
final
borderColor → Color
Color color of the border by Default it is Colors.transparent
final
borderRadius → double
double radius of the border bt Default it is 0
final
borderWidth → double
double width of the border by Default it is 0
final
enable → bool
bool true - user can interact with button and called onPress function when user click on it. false - user can interact with button.
final
gradient → Gradient?
gradient, which also fills the button
final
hashCode → int
The hash code for this object.
no setterinherited
height → double
double height of button by default it is 50
final
isReverse → bool
bool true - you can select and deselect button after select/deselect it false - you can't deselect it after select it. by Default is false
final
isSelected → bool
isSelected if this is true then button is selected it's false then button is deselected; default it is false
final
isStrip → bool
bool this value will be true when user used AnimatedButton widget false when user used AnimatedButton.strip widget user can change this value
final
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
onChanges → ValueChanged<bool>?
called this function when user press on button and pass value of button true - button selected false - button deSelected
final
onPress → VoidCallback
Adds the onTap VoidCallback to the animated button.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
selectedBackgroundColor → Color
Color button background colour which displaying when the user press on button / select it
final
selectedGradientColor → Gradient?
selectedGradientColor, which also fills the selected button
final
selectedText → String
String text of button which display when button is selected
final
selectedTextColor → Color
Color text colour which displaying when the user press on the button / select it
final
stripColor → Color
Color color of strip which used in AnimatedButton.strip widget
final
stripSize → double
double size of strip it will use width when used TransitionType.LEFT_TO_RIGHT or TransitionType.RIGHT_TO_LEFT animation and it will use height when used TransitionType.BOTTOM_TO_TOP or TransitionType.TOP_TO_BOTTOM
final
stripTransitionType → StripTransitionType
StripTransitionType type of animation which apply to Strip Button by Default it is TransitionType.LEFT_TO_RIGHT
final
text → String
String text of button
final
textAlignment → AlignmentGeometry
The x and y values of the Alignment control the horizontal and vertical alignment, respectively. An x value of -1.0 means that the left edge of the child is aligned with the left edge of the parent whereas an x value of 1.0 means that the right edge of the child is aligned with the right edge of the parent. Other values interpolate (and extrapolate) linearly. For example, a value of 0.0 means that the center of the child is aligned with the center of the parent.
final
textMaxLine → int
If the text exceeds the given number of lines, it will be truncated according to overflow.
final
textOverflow → TextOverflow
How visual overflow should be handled.
final
textStyle → TextStyle
TextStyle textStyle of button's text
final
transitionType → TransitionType
TransitionType type of animation which apply to Button by Default it is TransitionType.LEFT_TO_RIGHT
final
width → double
double width of button by default it is double.infinity
final

Methods

createElement() → StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → AnimatedButtonState
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited