PlayerState class

Immutable state class representing the complete player state Can be used with any state management solution or none at all

Constructors

PlayerState({required MediaInfo currentMedia, Map<String, MediaInfo> allPlayersMedia = const {}, required bool isPlayerctlInstalled, required bool hasActivePlayer, required List<String> availablePlayers, required String selectedPlayer, required bool isLoading, required String errorMessage, required int volume, required String shuffleStatus, required String loopStatus})
const
PlayerState.fromJson(Map<String, dynamic> json)
Create PlayerState from JSON
factory
PlayerState.initial()
Initial state
factory

Properties

allPlayersMedia → Map<String, MediaInfo>
final
availablePlayers → List<String>
final
currentMedia → MediaInfo
final
errorMessage → String
final
hasActivePlayer → bool
final
hashCode → int
The hash code for this object.
no setterinherited
isLoading → bool
final
isPlayerctlInstalled → bool
final
loopStatus → String
final
props → List<Object?>
The list of properties that will be used to determine whether two instances are equal.
no setter
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
selectedPlayer → String
final
shuffleStatus → String
final
stringify → bool?
If set to true, the toString method will be overridden to output this instance's props.
no setterinherited
volume → int
final

Methods

copyWith({MediaInfo? currentMedia, Map<String, MediaInfo>? allPlayersMedia, bool? isPlayerctlInstalled, bool? hasActivePlayer, List<String>? availablePlayers, String? selectedPlayer, bool? isLoading, String? errorMessage, int? volume, String? shuffleStatus, String? loopStatus}) → PlayerState
Copy with method for creating updated states
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toJson() → Map<String, dynamic>
Convert PlayerState to JSON
toString() → String
A string representation of this object.

Operators

operator ==(Object other) → bool
The equality operator.
inherited