ProjectState class

Input properties used for looking up and filtering Project resources.

Constructors

ProjectState({Input<String?>? description, Input<String?>? displayName, Input<String?>? name, Input<String?>? region, Input<String?>? spaceName})
Creates a new ProjectState. description The description of the project. This description will be displayed to all users of the project. We recommend providing a brief description of the project and its intended purpose. displayName The friendly name of the project that will be displayed to users. name The name of the project in the space. region Region where this resource will be managed. Defaults to the Region set in the provider configuration. spaceName The name of the space.
const
ProjectState.fromMap(Map<String, dynamic> map)
factory

Properties

description → Input<String?>?
The description of the project. This description will be displayed to all users of the project. We recommend providing a brief description of the project and its intended purpose.
final
displayName → Input<String?>?
The friendly name of the project that will be displayed to users.
final
hashCode int
The hash code for this object.
no setterinherited
name → Input<String?>?
The name of the project in the space.
final
region → Input<String?>?
Region where this resource will be managed. Defaults to the Region set in the provider configuration.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
spaceName → Input<String?>?
The name of the space.
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toMap() Map<String, dynamic>
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited