ShakeController class

A controller for programmatically triggering shake animations.

Use with Shaker by passing a ShakeController instance. Call shake to trigger the animation and stop to cancel it.

Inheritance

Constructors

ShakeController()

Properties

hashCode → int
The hash code for this object.
no setterinherited
hasListeners → bool
Whether any listeners are currently registered.
no setterinherited
isShaking → bool
Whether a shake is currently active.
no setter
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

addListener(VoidCallback listener) → void
Register a closure to be called when the object changes.
inherited
dispose() → void
Discards any resources used by the object.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
notifyListeners() → void
Call all the registered listeners.
inherited
removeListener(VoidCallback listener) → void
Remove a previously registered closure from the list of closures that are notified when the object changes.
inherited
shake() → void
Triggers a shake animation.
stop() → void
Stops the current shake animation.
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited