CompoundShape class final

A collider built from multiple locally positioned child shapes.

This maps to Jolt's static compound shape on Android. The owning RigidBodySettings.transform remains the node's world transform; each PositionedShape is placed in local coordinates inside that node.

Inheritance

Constructors

CompoundShape(List<PositionedShape> children)
Creates a compound collider from at least one child shape.
const

Properties

children → List<PositionedShape>
Child shapes in local node coordinates.
final
hashCode → int
The hash code for this object.
no setterinherited
nativeA → double
First native shape parameter.
no setteroverride
nativeB → double
Second native shape parameter.
no setteroverride
nativeC → double
Third native shape parameter.
no setteroverride
nativeType → int
Internal identifier passed to the native Jolt adapter.
no setteroverride
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited