CircularList3D class

A carousel that arranges its items on a circular ring in 3-D space.

Items are distributed evenly around the ring. As the list rotates, perspective scaling and opacity make items closer to the viewer appear larger and more opaque than items in the back.

Rotation can be driven by horizontal drag or by enabling autoRotate.

Usage

CircularList3D(
  itemCount: 8,
  itemBuilder: (ctx, index) => MyCard(items[index]),
  radius: 200,
  tiltAngle: 0.4,
  autoRotate: true,
  rotationSpeed: 0.25,
)
Inheritance

Constructors

CircularList3D({Key? key, required int itemCount, required IndexedWidgetBuilder itemBuilder, double radius = 180, double tiltAngle = 0.3, double perspective = 0.001, bool autoRotate = false, double rotationSpeed = 0.25, RotationDirection rotationDirection = RotationDirection.clockwise, bool snapOnRelease = false})
const

Properties

autoRotate bool
Whether the ring spins automatically.
final
hashCode int
The hash code for this object.
no setterinherited
itemBuilder IndexedWidgetBuilder
final
itemCount int
final
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
perspective double
Perspective coefficient applied to each item's Transform.
final
radius double
Ring radius in logical pixels.
final
rotationDirection RotationDirection
Direction of auto-rotation.
final
rotationSpeed double
Auto-rotation speed in full rotations per second.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
snapOnRelease bool
Whether to snap to the nearest item after a drag ends.
final
tiltAngle double
Tilt of the ring toward the viewer (radians). 0 = ring lies flat (all items at same Y); pi/2 = ring stands vertical.
final

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() State<CircularList3D>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited