FloatingLabel class
A text label that continuously bobs up and down as if floating in zero gravity.
The float animation is a smooth sine wave applied via Transform.translate. An optional glow effect reinforces the floating appearance.
Usage
FloatingLabel(
'Score: 9999',
style: TextStyle(color: Colors.amber, fontSize: 22, fontWeight: FontWeight.bold),
amplitude: 8,
period: Duration(milliseconds: 2000),
glow: true,
glowColor: Colors.amber,
)
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- FloatingLabel
Constructors
Properties
- amplitude → double
-
Amplitude of the vertical oscillation in logical pixels.
final
- glow → bool
-
Whether to add a soft glow shadow behind the text.
final
- glowColor → Color?
-
Glow colour. Defaults to the text colour.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- period → Duration
-
Duration of one complete up-down cycle.
final
- phaseOffset → double
-
Phase offset (0.0–1.0) for staggering multiple FloatingLabels.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- style → TextStyle?
-
final
- text → String
-
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< FloatingLabel> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited