MachineStateBuilder class
Provides methods for describing the transition from a DeclarativeStateTreeBuilder.machineState that occurs when the nested state machine completes.
Constructors
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
onMachineDisposed(
void buildHandler(MachineDoneHandlerBuilder< void> builder)) → void -
onMachineDone(
void buildHandler(MachineDoneHandlerBuilder< CurrentState> builder)) → void -
toString(
) → String -
A string representation of this object.
inherited
-
toTreeNodeInfo(
_StateBuilder getChildBuilder(StateKey), TreeNodeInfo? parent) → TreeNodeInfo -
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited