VrRemoteControllerSession class
Parent-side bridge from a paired controller transport into input and scene.
Constructors
- VrRemoteControllerSession({required VrControllerTransport transport, required VrInputArbiter arbiter, required CameraRig cameraRig, Scene? scene, VrLaserPointerDriver? pointerDriver, VrRemoteTouchpadDriver? touchpadDriver, VrRemotePosePredictor? posePredictor})
Properties
- arbiter → VrInputArbiter
-
final
- avatar → VrControllerAvatarNode?
-
no setter
- cameraRig → CameraRig
-
final
- controllerState → ControllerState?
-
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- isStarted → bool
-
no setter
- lastSequence → int
-
no setter
- pointerDriver → VrLaserPointerDriver
-
final
- posePredictor → VrRemotePosePredictor
-
final
- profile → VrControllerProfile?
-
no setter
- roundTripLatency → Duration
-
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- scene → Scene?
-
final
- touchpadDriver → VrRemoteTouchpadDriver
-
final
- transport → VrControllerTransport
-
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
recenter(
) → void -
start(
) → void -
stop(
) → Future< void> -
toString(
) → String -
A string representation of this object.
inherited
-
updatePosePrediction(
) → bool - Reprojects the latest pose for the current render time.
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited