WildnessProperties class
final
Constructors
WildnessProperties ({Brightness ? forceThemeMode , Configuration components = const Configuration() , Configuration resources = const Configuration() , ScrollPhysics physics = const ClampingScrollPhysics() , double minScaleFactor = 0.5 , double maxScaleFactor = 1.2 })
Creates a WildnessProperties that's used to configure wildnessUI
const
WildnessProperties.fromTheme ({Brightness ? forceThemeMode , Components ? lightComponents , Components ? darkComponents , Resources ? lightResources , Resources ? darkResources , ScrollPhysics physics = const ClampingScrollPhysics() , double minScaleFactor = 0.5 , double maxScaleFactor = 1.2 })
Creates a WildnessProperties from Components and optional Resources for light and dark modes.
factory
Methods
components ({Brightness ? brightness })
→ Map <Type , WildnessBase >
Convert the _components passed to WildnessProperties
to the stored Wildness.components map, where each entry's key consists of the kind type, theme resolved.
copyWith ({Brightness ? forceThemeMode , Configuration ? components , Configuration ? resources , ScrollPhysics ? physics , double ? minScaleFactor , double ? maxScaleFactor })
→ WildnessProperties
noSuchMethod (Invocation invocation )
→ dynamic
Invoked when a nonexistent method or property is accessed.
inherited
resources ({Brightness ? brightness })
→ Map <Type , WildnessBase >
Convert the _resources passed to WildnessProperties
to the stored resources map, where each entry's key consists of the kind type, theme resolved.
toString ()
→ String
A string representation of this object.
inherited