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Spine support for the Flame game engine. This uses the spine_flutter package and provides wrappers and components to be used inside Flame.

Flame Spine #

Package to add Spine support for the Flame game engine.

You can read more about the spine-flutter runtime and how to use it in the docs at their site.

License #

The code and all associated assets of the flame_spine package is distributed under the MIT License (see the LICENSE file). HOWEVER, as flame_spine includes Spine Runtime libraries, your use of flame_spine in your games or other products is also subject to the terms and conditions of the Spine Runtime License Agreement (see the LICENSE file).

In particular, in order to use flame_spine you are required to obtain a valid Spine Editor License.

Spine 4.2 vs Spine 4.3 #

Make sure that you are using the right version of flame_spine for your current version of the Spine Editor.

For Spine 4.2, v0.2.2 is the last release. Spine 4.3 support begins with v0.3.0.

To migrate from 4.2 to 4.3 models, make sure to re-export any existing 4.2 models through the 4.3 Spine Editor, and follow the spine_flutter migration guide.

There is a Spine CLI available to assist with the re-exporting process.

Feel free to reach out on the official forums if you need more specific assistance.

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Publisher

verified publisherflame-engine.org

Weekly Downloads

Spine support for the Flame game engine. This uses the spine_flutter package and provides wrappers and components to be used inside Flame.

Repository (GitHub)
View/report issues
Contributing

Topics

#flame #animations

Documentation

API reference

Funding

Consider supporting this project:

opencollective.com
github.com
patreon.com

License

unknown (license)

Dependencies

collection, flame, flutter, spine_flutter

More

Packages that depend on flame_spine