flutter3d_app 0.6.0 copy "flutter3d_app: ^0.6.0" to clipboard
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The layer an application is assembled from, as one import: which device to open, the frame surface and run lifecycle, the screens that are not the game, and the input devices Flutter itself does not cover.

Use this package as a library

Depend on it

Run this command:

With Flutter:

 $ flutter pub add flutter3d_app

This will add a line like this to your package's pubspec.yaml (and run an implicit flutter pub get):

dependencies:
  flutter3d_app: ^0.6.0

Alternatively, your editor might support flutter pub get. Check the docs for your editor to learn more.

Import it

Now in your Dart code, you can use:

import 'package:flutter3d_app/flutter3d_app.dart';
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Documentation

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Publisher

verified publisherpleion.dev

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The layer an application is assembled from, as one import: which device to open, the frame surface and run lifecycle, the screens that are not the game, and the input devices Flutter itself does not cover.

Homepage
Repository (GitHub)
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Contributing

Topics

#game-development #game-engine #application

License

MIT (license)

Dependencies

flutter, flutter3d_backend, flutter3d_screens, flutter3d_session, pad_input, pointer_lock

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Packages that depend on flutter3d_app