FDeterminateProgressMotion class

Motion-related properties for a FDeterminateProgress.

Mixed-in types
Available extensions

Constructors

FDeterminateProgressMotion({Duration duration = const Duration(milliseconds: 1000), Curve curve = Curves.linear})
Creates a FDeterminateProgressMotion.
const

Properties

curve Curve
The animation curve. Defaults to Curves.linear.
final
duration Duration
The animation's duration for a full progress from 0.0 to 1.0. Defaults to 1s.
final
hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

call(Object? _) FDeterminateProgressMotion
Returns itself.
inherited
copyWith({Duration? duration, Curve? curve}) FDeterminateProgressMotion

Available on FDeterminateProgressMotion, provided by the $FDeterminateProgressMotionTransformations extension

Returns a copy of this FDeterminateProgressMotion with the given properties replaced.
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
lerp(FDeterminateProgressMotion other, double t) FDeterminateProgressMotion

Available on FDeterminateProgressMotion, provided by the $FDeterminateProgressMotionTransformations extension

Linearly interpolate between this and another FDeterminateProgressMotion using the given factor t.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringShort() String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited