FDeterminateProgressStyle class

Mixed-in types
Available extensions

Constructors

FDeterminateProgressStyle({required BoxDecoration trackDecoration, required BoxDecoration fillDecoration, BoxConstraints constraints = const BoxConstraints.tightFor(height: 10.0), FDeterminateProgressMotion motion = const FDeterminateProgressMotion()})
Creates a FDeterminateProgressStyle.
const
FDeterminateProgressStyle.inherit({required FColors colors, required FStyle style})
Creates a FDeterminateProgressStyle that inherits its properties.

Properties

constraints BoxConstraints
The linear progress's constraints. Defaults to a height of 10.0 and no horizontal constraint.
final
fillDecoration BoxDecoration
The fill's decoration.
final
hashCode int
The hash code for this object.
no setterinherited
motion FDeterminateProgressMotion
The motion-related properties for an indeterminate FDeterminateProgress.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
trackDecoration BoxDecoration
The track's decoration.
final

Methods

call(Object? _) FDeterminateProgressStyle
Returns itself.
inherited
copyWith({BoxConstraints? constraints, BoxDecoration? trackDecoration, BoxDecoration? fillDecoration, FDeterminateProgressMotion motion(FDeterminateProgressMotion motion)?}) FDeterminateProgressStyle

Available on FDeterminateProgressStyle, provided by the $FDeterminateProgressStyleTransformations extension

Returns a copy of this FDeterminateProgressStyle with the given properties replaced.
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
lerp(FDeterminateProgressStyle other, double t) FDeterminateProgressStyle

Available on FDeterminateProgressStyle, provided by the $FDeterminateProgressStyleTransformations extension

Linearly interpolate between this and another FDeterminateProgressStyle using the given factor t.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringShort() String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited