Graph<E> class
The main class the capsulates all the data and all the functions needed to calculate node positions please use this OrgChartController class instead of Graph, as i want to rename that class in a future version
- Inheritance
-
- Object
- OrgChartController<
E> - Graph
- Annotations
-
- @Deprecated("Please use [OrgChartController] instead of this class, as i want to rename this class in a future")
Constructors
Properties
- boxSize ↔ Size
-
The size of each node box. Needed to determine it here and not in the contentBuilder function
because I need this value for the calculations
getter/setter pairinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- idProvider ↔ String? Function(E data)
-
The following function is included to ease the use of custom data types
whether it be a map with key 'id' or 'pk' or a custom class, just use this function to provide the ids
The function that returns the id of the node.
getter/setter pairinherited
-
items
↔ List<
E> -
returns the list of items showed in the graph
use the remove item if you want to remove an item from the list
getter/setter pairinherited
- orientation ↔ OrgChartOrientation
-
getter/setter pairinherited
-
roots
→ List<
Node< E> > -
returns the list of root nodes
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- spacing ↔ Offset
-
The spacing between each node box. Needed here for the same reason i need boxSize here.
getter/setter pairinherited
- toProvider ↔ String? Function(E data)
-
The following function is included to ease the use of custom data types
whether it be a map with key 'id' or 'pk' or a custom class, just use this function to provide the ids
The function that returns the id of the node that the current node is pointing to.
getter/setter pairinherited
- uniqueNodeId → String
-
to generate a unique id for an item
this is used when you want to add an item to the list
and you don't want to provide an id for it
you might want to get an id from the server, but in case of a local list you can use this function
no setterinherited
Methods
-
addItem(
E item) → void -
to add an item to the list
position will be calculated afterwards
inherited
-
allLeaf(
List< Node< nodes) → boolE> > -
returns true if all the nodes in the list are leaves nodes
inherited
-
calculatePosition(
) → void -
call this function when you want to recalculate the positions of the nodes
for example if you want to restore the postion after dragging the items around
but don't forget to setState after calcutions
this function is called automatically when you change the items list
inherited
-
changeNodeIndex(
Node< E> node, dynamic index) → void -
changes the index of the node in the list, if index is -1 then it will be moved to the end of the list
this is used on drag start to move the dragged node to the end of the list so that it will be drawn on top
inherited
-
getOverlapping(
Node< E> node) → List<Node< E> > -
input: the node that we want to get the overlapping nodes with
returns a list of nodes that are overlapping with the input node
sorted by closest to farthest from the input node
inherited
-
getSize(
{Offset offset = const Offset(0, 0)}) → Offset -
returns the total size of the graph
inherited
-
getSubNodes(
Node< E> node) → List<Node< E> > -
returns the list of nodes that are pointing to the input node
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
removeItem(
dynamic id) → void -
to remove an item from the list
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited